Computer games' before becoming part of the everyday life of young people: a group desetgodishnici Sweden before laptop young who are dependent on computer games is constantly growing. An analysis by the University of Leipzig is the latest cause for confrontation of arguments for and against computer games. In Germany for years run a public debate about the dangers of computer games. It progresses when there is a dramatic occasion as a student hero fighter games massacre a few years ago hosted the high school in Erfurt. Then all actors in society analyze whether and to what extent the games with large quantities of violence affecting the psyche of young and lowered the threshold of socially permissible use of force. But violence is not the only problem hero fighter games when it comes to such games. Great danger lies in zavisnichkiot sindrom who knows how to develop in young people. This time an analysis of the University of Leipzig is the latest cause for confrontation of arguments for and against computer games. Glorious and "innocent" beginnings first computer hero fighter games game comes from the American physicist William Higinbotam that 50 years ago the public 'presented the software "Tennis for Two". It was just an attempt to show that all computers can and nothing else. Half a century later, computer games have evolved into separate sub-cultural phenomenon and an essential part of everyday life of the young generation. That nerazdvojnosta young people from computer games often causing skepticism among politicians responsible and caring parents. Especially when it comes to games in which there is a lot of violence. Computer games are also the subject of political debates these days so the ranks of the Christian Social Union in Germany, it has a sharp debate about the idea of a ban on violent computer games. The corresponding proposal to ban the provincial interior minister of Bavaria Joachim Hermann, a group of young party colleagues reacted with resistance and instead seek enhanced informianje prohibit young people from the dangers that hide such games. The ban only would open the door wide for illegal trade in these games, besides the ban and would be unsuccessful because the games can be downloaded onto your own computer from the Internet. Finally, the experts assessed as problematic only five per cent of all computer games available on the market - argue young politicians from the Christian Social Union. Concern - yes, flat condemnation - no youth showed great interest in Fair Game "Game convention 2008" in Leipzig hero fighter games
So, although concern is not without foundation, flat condemnation of all computer games is certainly not the place considered Fabian Deler by Japanese software giant NOW: "I think in any kind of entertainment, whether it comes to books, movies or something Third, there is always such cases are below. Just as there are people who will sit in the car of the brand Ferrari and misuse its speed and power to rush into crowds and cause as more casualties. But we can therefore label cars Ferrari as evil. Certainly there are computer games in which there is too much violence, that of the industry and we do not consider good. And there are also games that can lead to addictive behavior of young people, namely to sit all day in front of computer, friendships and family neglect and isolation. But it must be emphasized that there are many more games that just encourage socializing young "- says Fabian Deler. hero fighter games Most games are "good" Najproshireni computer games in the world are the ones that require the participation of more teammates simultaneously. And also the public opinion polls show that 80% of young people prefer to play on the computer with their friends rather than alone. Particular favorites are music games, in which players assume the role of a musician, such as Games "singer star" or "Guitar Hero." Growing hero fighter games interest of young people show games with over the Internet encountered greater number of players.
Great fascination with the game "World War" One is the "world war" in which through the Internet in the meantime participate over 10 million hero fighter games people. They gather in groups over the Internet and take part in the big game. In doing what most bothers the critics of such games is that young people often and regularly spend a long time in front of computers. Professor Bernd Shrob, an expert on modern media and pedagogy at the University of Leipzig, said that the issue interests the industry for computer games: "If the game 'World hero fighter games War' players cost 11 per month to have access to the game, then those who care for the sale of this game have a huge interest as more and more players to be involved in it and not give up. And because they construct the game so it binds the interest of layers
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