Tuesday, December 23, 2014

Categories Uncategorized (3) Game Design (27) Business Design (12) Infographic (4) Product Design (


(+), Immersion! Immersive, you are really great. Spread the image of the eye touches are everywhere, the game was the thing I imagined than experienced. The initial version of the resolution of these and other problems, such as there was, but I played the demo version, I can not take this part no apparent to the eye. Wrote a display on the glasses is still no significant discomfort. They pulled off the game with a battle ship from outer space, full view of the universe is unfolding it feels really good. Fast-moving easily esa payments see where you want to see the view from the cockpit of a spaceship spin Though eoryeopgin, "I see a world where the game 'that downed truly good thing.
(-) Were as easy to wear. It was the Oculus write properly you must help demonstrate progress minutes, wearing a headset in the Oculus bitter state, I could not even grip the pad is easy to own. However, I think the problem is in fact one day wearability improvement possible problems. The most unfortunate thing is that I felt uncomfortable was born, so immersive. Immersive vision is high, but the other senses of the body is not something that I did not get downed felt awkward to continue. Raise your hand eye seems to look forward to import my hand in the game, when fighters acceleration of gravity seems to be felt in the body, the body is likely to be correct, shake the opponent is favorite esa payments fighter ... I'm such a disappointment to continue. Visually it does not have a sense of commitment beorini different feel awkward to check discard it, should I say sort of uncanny valley. Demonstrated that because the game is the player tendeyo be fixed in the cockpit esa payments of a fighter game. Over the past few years on clean plowing in many ways during immersion in FPS for grammar, this way showed a hand or foot player Oculus will not feel like going through this structural heard. Omni pagodeun to this problem, but the game wearing a treadmill Virtuix Oculus on, well, to popularize it that way is not easy to guess.
(&) Da. So are you called Oculus eventually beondeut but useless device? "There must be also be questioned and. Otherwise I will not. This world is so charming with Oculus yieotgeodeunyo. esa payments Because of its charm sometime I think I'd be more people using the Oculus, or a head-mounted display of a similar type. However, we log in to the game, mainly the device is not sure. Let's look around before writing soon after the fact 'and, looking at the Playa Nita Solarium with this're gonna really awesome! "," Endless panoramic scenery like the Grand Canyon, I want a nice place to visit.' If you look inside the big building like "What the Vatican Basilica Is it feel? "I think that I've heard from. Books, pictures, photos, movies, reality is a reenactment of've done I think would be a display boost to the next level. esa payments
And, if ohkyul Russ has reached such a point, it'll be thanks to the end game. To lead the technical development of the platform thing seems downed game. While only slightly different intelligences to develop and test a number of viral Face wa channel esa payments thanks to social games he sees olratdago step up like the present. Oculus, as in this or that game that they'd have to make its big role in improving gather the skills needed to make the initial users. And that these early games are social games or games for touch devices, people did not know the eyes accustomed to existing game map look like 'nothing even game.
What those games are still alternative? I do not know. Knowing that I'm making now getseupni ... Well, the first is similar to the prototype of all genres from Will not Start? If a game that does not make you move your body ... deonga gamyeo turning the gaze to find hidden pictures, classic point to make one of the things around them and click adventure or something, is the turret to flood the enemy on all sides, including physical overhead hit the lanes at the game, what many consider Could it be? "The player does not move below the neck, and Charles Xavier in X-Men, do you have a moment to think I saw some games to fly peripheral figures. I'll delusions to John about ~: D
Website
Categories Uncategorized (3) Game Design (27) Business Design (12) Infographic (4) Product Design (5) UX Design (8) Last Post Jawbone Up Package Design Package Design Earphones Xiao written during the US driving apps To the moon: Emotions waving Games CoC Facebook advertising: an optical illusion with the balloon Recent comments on what's got to kill large pine children (subtitle: clean look to the statistics ... the site collection that will help your business | ... on Joel Marsh UX Lecture esa payments 31 piece (translated) work to help that site collection | kkumman ... on Joel Marsh UX, Lecture 31 piece (translated) imseongkang on To the moon: emotions sway the game imseongkang on CoC Facebook esa payments Ads: bubble of illusion by Meta Register Log in Entries RSS Comments RSS WordPress .com
Build a website with WordPress.com

No comments:

Post a Comment